Today's guest for another episode of the Mastering Retention podcast is Rachel Ansell—senior producer & product owner at PerBlue. After getting her degree in arts, she got an internship that showed her what she wanted to do with her career: be a producer! She joins today's episode to talk to Tom about the different roles and responsibilities that fall under a game producer, some of the life lessons she’s learned along the way and her experience with live games.
Key highlights of today's episode:
How her 1st job turned her into a big Star Trek fan!
From her perspective, what does being a producer mean?
How data-driven game development impacts the role of a producer
What she thinks is the ultimate KPI
How she would deal with having to do a client fix
How important it is to be able to change things in the server
Some life lessons that she’s learned along the way in her career
Balance of events to add in so you get the right engagement and monetization without burning out your players
And as always.. one tip or trick to increase retention!
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