On today's episode of Mastering Retention, Oscar Clark the Chief Strategy Officer at Fundamentally Games and one of the pioneers of games services since 1998, joins us to talk about the core principles of LiveOps. He goes in-depth about the three core aspects of games as services: capturing data, configurations and selling.
Today's episode key talking points:
What games as a service mean to him
The difference between live ops and games as services
What would be the first step to start running LiveOps
Games as services and LiveOps as a promise to the players
Tips to capture data
Tools to do oversight configurations
Principles of selling free to play games
How does a LiveOps team look like?
What services do they offer at Fundamentally Games?
Learn more about Fundamentally Games
Connect with Oscar on social media:
Buy his book "Games As A Service"
Oscar Clark, Chief Strategy Officer at Fundamentally Games, on the core principles of LiveOps.