On today's episode of the Mastering Retention show, we have our first artist: Riana McKeith! She is the Art Director at TreesPlease Games and has an incredible amount of experience in game art not only in the corporate setting but also in the startup environment.
Episode notes:
Going from a corporation to a startup
Work between art and product team
Art influencing KPIs
The idea of content treadmill
Creating quick content
Thinking about your game in a global context
Her retention tip
Navigating game art and business