This Week in LiveOps
This Week in LiveOps
Michal Tomcany, Chief Gameplay Scientist at Studio Slovack, on hyper-casual game design!
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Michal Tomcany, Chief Gameplay Scientist at Studio Slovack, on hyper-casual game design!

On today's episode of the Mastering Retention podcast, our host Tom Hammond talks to hyper-casual guru Michal Tomcany! He is the Chief Gameplay Scientist at Studio Slovack and has a lot of experience with hyper-casual games.

Episode highlights:

  • What is hyper-casual?

  • Types of hyper-casual games

  • What can mobile free-to-play games learn from hyper-casual?

  • The role onboarding tutorials play in retention

  • KPIs to take into account

  • His retention tip!

Connect with him on LinkedIn

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