Jason Schklar is the founder of UX is Fine! and has led teams and provided product, design, and UX direction both as a sought-after consultant and as a studio leader at Amazon, Big Huge Games, Disney, Microsoft, and Zynga. In today's episode, he talks about the importance of UX in game design.
Today's highlights:
How he started UX is Fine!
What is quantitative data and what is qualitative data?
Comparison between the start of Instagram and games
What is UX and how important is UX?
Some examples where he’s seeing UX go wrong and go well
What is a good way to take my player experience to the next level?
His retention tip
Connect with him on LinkedIn here and follow Jason on Twitter here
Jason Schklar Founder UX is Fine! on UX and player experience