On today’s episode of the Mastering Retention podcast, narrative game designer, Isaac Phoenix, joins us to discuss everything NARRATIVE related! Games are nothing without an appealing storyline. If you are starting a game or are having questions about what are key aspects in your game to craft a good storyline you don’t want to miss today’s episode.
Highlights of today’s episode:
Why games should have a narrative
Defining a storyline to a game
Examples of how games implement narratives and
Recommendations on when and how you should use cut scenes vs dialogs
The concept of reliability
Adding mystery to a game
One tip or trick on how to boost the retention rate.
If you would like to get in touch with Isaac, please contact him at:
Article mentioned:
Isaac Phoenix, narrative designer, on fundamentals to create a good storyline