In today's episode of the Mastering Retention podcast, Tom talks with Fawzi Mesmar, Head Designer at DICE, and winner of the Game Dev Heroes award in 2020 for the category of Game Design!
Key takeaways from today's episode:
Thoughts on Genshin Impact
How his computer science undergrad impacted his career in games
Why he is getting and MBA
The balance between business and development
Lessons learned while overlooking the Candy Crush franchise
Designing casual games and understanding how consumers use the game within the context of their lives
One tip or trick on how to boost the retention rate.
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