This Week in LiveOps
This Week in LiveOps
Ep. 89: The Benefits of Agile and Lean Production Methodologies.
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Ep. 89: The Benefits of Agile and Lean Production Methodologies.

There are many different ways to go about creating a video game, but two of the main methodologies are Lean and Agile. The lean methodology puts an emphasis on reducing waste by recycling content, and managing workflow, whereas in Agile, teams emphasize small batch sizes to deliver results quickly. This week on “Mastering Retention” Ruby Urlings (Director, Production at GSN Games) speaks with Tom about these methods, their respective benefits, and so much more!

Here are your cheat codes:

1:20 How did Ruby Urlings get into the video game industry?

5:30 In-office vs remote game companies.

7:27 Game Production Methodologies.

10:38 Defining the Agile methodology.

13:24 Defining the Lean methodology.

15:42 The perfect Match-3 levels.

21:10 Sprint Completion Rate vs Velocity.

26:46 Using Agile and Lean together.

27:42 Content Reusability.

30:05 Using Agile in the early stages of development.

33:56 Biggest mistakes Ruby has made with Agile or Lean.

35:30 Ways to make your team more efficient.

37:03 Learning every side of the business can be very helpful.

40:07 Processes for juggling many different tasks.

49:32 What roles are most important to creating a game?

51:01 How to keep more players around longer.

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