This Week in LiveOps
This Week in LiveOps
Ep. 66: How To Create New Features In Your Game
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Ep. 66: How To Create New Features In Your Game

Well designed features within your game can be the difference between an audience rejecting your game and an audience falling in love with your game. Saravanan Sankar (Game Designer at EA) has spent years working on game features and he joins Tom on this week's episode of "Mastering Retention" to share some deep insights on what works and what falls short of being a good feature for your game.

Here are your cheat codes:

- 00:27 How did Saravanan Sankar get into the video game industry?

- 4:45 Learning from a flawed feature/feature design.

- 13:47 Creating a feature with your players motivations in mind.

- 19:04 Successful alternative ways to build on a game feature.

- 22:00 Launching features as live Ops events

- 29:01 How to decide what features you should be making.

- 33:58 Retro-fitting features for your game

- 40:16 A feature that performed better than Saravanan originally thought it would.

- 41:57 Dealing with negative player feedback on features that perform well.

- 44:15 How to keep more players around longer

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